The Machine Pistol is the standard secondary weapon (2) issued to GDF Soldiers, to give them an effective back up weapon when their primary weapons might not be effective. Selected GDF Covert Ops are also issued a silenced version of the Machine Pistol.
Used by:
GDF Covert Ops (Silenced varient as a Level 1 XP reward)
GDF Soldier
Key Stats
Dmg/Hit vs. Player:
13
Rate of Fire (rounds/sec):
8.3
Dmg/Hit vs. Deployable:
13
DPS vs. Player (body):
108
Dmg/Hit vs. Lt Vehicle:
13
Shots before Overheating:
NA
Dmg/Hit vs. Hvy Vehicle:
7
Overheat Length:
NA
Range:
4096
Ammo/Stroyent per shot:
1
Min Damage %:
10
Rounds per magazine:
20
Fuse:
NA
Splash Radius:
NA
Scope FOV:
60
Spread (Scoped):
0.5
Firing Impact on Spread (Spread)
Standing
Crouched
Prone
Jumping
_min
0.5
0.35
0.2
NA
_max
1.5
1.25
1
NA
_inc
1.5
1
0.5
NA
Settle Time
300
250
200
NA
Kickback
1
1
0.5
NA
Movement Impact on Spread (Spread_Viewrate)
Standing
Crouched
Prone
Jumping*
_min
0.5
0.35
0.2
5
_max
10
7
5
5
_inc
5
5
5
5
* Jumping impact on spread is assessed per jump
Notes
Switching to the Machine Pistol will allow a GDF Soldier to run 5% faster than possible with the GPMG or Rocket Laucher selected.
Variants include a silenced version, which is issued to selected GDF Covert Ops but has the same characteristics as the basic Machine Pistol