Enemy Territory: Quake Wars - Insights, Analysis, Intelligence

EMP Grenades

Updated for 1.2 patch

Summary

EMP Grenades (4) are special-purposed grenades issued to GDF Covert Ops and are used to disable deployables and vehicles.

Used by:
  • GDF Covert Ops
  • Key Stats

    Dmg/Hit vs. Player: 125 Rate of Fire (rounds/sec): NA
    Dmg/Hit vs. Deployable: 200 DPS vs. Player (body): NA
    Dmg/Hit vs. Lt Vehicle: 200 Shots before Overheating: NA
    Dmg/Hit vs. Hvy Vehicle: 200 Overheat Length: NA
    Range: 500 Ammo/Stroyent per shot: 1
    Min Damage %: NA Rounds per magazine: NA
    Fuse: NA Splash Radius: 320

    Firing Impact on Spread (Spread)

    StandingCrouchedProneJumping
    _min NA NA NA NA
    _max NA NA NA NA
    _inc NA NA NA NA
    Settle Time NA NA NA NA

    Movement Impact on Spread (Spread_Viewrate)

    StandingCrouchedProneJumping*
    _min NA NA NA NA
    _max NA NA NA NA
    _inc NA NA NA NA
    * Jumping impact on spread is assessed per jump

    Notes

    • Successful hit disables a target deployable or vehicle for 30 seconds.
    • Disbled vehicles cannot move, but can still fire.
    • Able to damage or kill players.
    • Player speed while holding grenade is increased by 10%.
    • No changes in 1.2 patch
    Last updated: 10/30/2007